![]() ![]() Unfertile Soil - dries plants and makes the need of water more frequentģ. Crops Blight - causes random crops failure around your lot, the plants straight up die.Ģ. _ Gardening Lot Traits: 3 Lot traits to make gardening more challengingġ. If the mod gets updated, I'll see to make a compatible version. I originally wanted to do a compatible version, but upon opening that mod I found out it is outdated (sims will not gain Lifestyle progresses) and since it overrides all the gardening interactions, I could not be arsed updating it myself. ![]() This mod is not compatible with Kids Can Garden by FerdianaSims. choose Weed to do it manually, Weed All to use the Vacuum. The forced use of the Vaccum when you're over 5 in gardening skill was killing the gardening for me, so I re-enabled the ability to manually remove weeds, along with using the Vacuum. LMSSam has a mod to make crafting candles faster. This is great for historical saves, but the candles duration was too short. With EL, you can make candles, they work off the grind and can be used to lit the house. There were a couple of things that were bugging me: Made using Zerbu's Mod Constructor with the help of testers Atheduchess-transl and Mimi, and the advice of llazyneiph and MizoreYukii.I'm playing a Potato Famine Challenge with myself, because I was bored, so I'm playing a save that is set in 19th century and heavily relies on gardening. LANGUAGE: Only English for now, but if anyone would like to translate, go for it and please let me know! Additional Credits: Descriptions, objectives, pay rates and shifts are meant to reflect historical accuracy. **Much research went into this career to make it era appropriate. Objectives: Max Handiness Skill to Level 10, Repair or Upgrade an Object ![]() ![]() Weapon repairs are a breeze and custom armory is no problem with your expertise. Your skills with shaping, riveting, and welding surpasses all others in the trade. Level 5 - Master Blacksmith With the elbow grease and sweat you have put into your forge, you've built the reputation and experience to be known as a Master Blacksmith. Objectives: Reach Level 8 Handiness Skill Soldiers and more serious sportsfolk may come to you for shields made from the strongest of metals. You can make chain mail, breastplates, helmets, and full suits of armor. As an Armorsmith, you design, shape, and finish customized wear for the kingdom's paying citizens. Level 4 - Armorsmith When a jousting champion damages their armor, they come to you for repairs. Objectives: Reach Level 6 Handiness Skill You shape metal into deadly weapons used by soldiers and other wielders. Level 3 - Weaponsmith Longswords, daggers, maces, and a menagerie of weaponry are now in your crafting wheelhouse. Objectives: Reach Level 4 Handiness Skill, Craft an Object on the Woodworking Table You will be quite busy crafting by the smoldering forge day in and day out. If a house need to be built, the carpenters will come to you for hardware. If the farmer needs a rake, you can make one. Level 2 - Toolmaker Learn to craft shovels, hammers, nails, and other important building tools. Objectives: Reach Level 2 Handiness Skill, Collect 5 Elements Follow orders and try to stay out of the way. Level 1 - Apprentice Mine ore and stoke the bellows for the Blacksmith to do their job. From swords and shields, to horseshoes and chain mail, the Blacksmith is crucial to your Sim's kingdom. Let's break the career down: BLACKSMITH (Full-Time, Teen-Elder) The Blacksmith's daily job is to forge various types of equipment from metals. This is a rabbit hole career, not an Active or Work from Home profession (although I would like to include those features in the future). Do you find the EA career choices far too limiting for your Medieval Sims? I know I do - which is why I'm making Medieval themed career mods! ![]()
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